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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Wed Nov 24, 2010 6:41 am Post subject: Wave's TUNE vs Melodyne |
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Anyone compared the two?
I've been reading some prefer Wave's Tune to Melodyne, saying Wave's is easier to use. I had a chance to try and play with Wave's Tune tonight and I think it's pretty good, though I never have tried Melodyne...but I guess if one has one or the other and they both do a good job. I'd prefer easy over harder any day. _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Pearldivers Grand Senior Member
Joined: 08 Jan 2005 Posts: 4975 Location: The Far, Far East
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Posted: Wed Nov 24, 2010 11:08 am Post subject: |
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Hi Steve,
I won't go into arguments about over-priced product, nor am I wanting to start
a debate about the relative effectiveness of Waves plugins. I happen to own
a lot of them and, mostly, they work well and I use them regularly.
My beef is with the Waves sales/support model.
Twice in the last few years my Waves plugins have, for whatever reason,
simply failed to install. No amount of re-installation, re-booting, re-preferencing,
rearranging my entire computer, re-downloading, etc, etc has ever fixed the
problem.
If you ever have a technical failure like this, you cannot get help or advice
from Waves unless you purchase a Waves Update Plan (WUP). I've had to do this twice
just to get all my plugs to work again. I have no doubt it will happen again.
Funny about that.
I've been gradually locating and acquiring other plugins and bits of hardware
so that, third time the Waveshell implodes, I can give it the flick el permanente. _________________ The Pearldivers Home Page Start From Zero CD
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slipstream Grand Senior Member
Joined: 11 Jan 2005 Posts: 3887
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Posted: Wed Nov 24, 2010 2:36 pm Post subject: |
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| Guys around here enjoy calling the extortion WUP-ASS... |
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Pearldivers Grand Senior Member
Joined: 08 Jan 2005 Posts: 4975 Location: The Far, Far East
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Wed Nov 24, 2010 6:24 pm Post subject: |
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| Pearldivers wrote: | Hi Steve,
I won't go into arguments about over-priced product, nor am I wanting to start
a debate about the relative effectiveness of Waves plugins. I happen to own
a lot of them and, mostly, they work well and I use them regularly.
My beef is with the Waves sales/support model.
Twice in the last few years my Waves plugins have, for whatever reason,
simply failed to install. No amount of re-installation, re-booting, re-preferencing,
rearranging my entire computer, re-downloading, etc, etc has ever fixed the
problem.
If you ever have a technical failure like this, you cannot get help or advice
from Waves unless you purchase a Waves Update Plan (WUP). I've had to do this twice
just to get all my plugs to work again. I have no doubt it will happen again.
Funny about that.
I've been gradually locating and acquiring other plugins and bits of hardware
so that, third time the Waveshell implodes, I can give it the flick el permanente. |
Hmmmm...surely Wave's has a forum much like this ...that there are some folks willing to help eachother because of similar traditional lack of support? I had a similar situation with Steinberg support trying to install the mp3 thingy in my VST 32/5, spent days and days on trying to get it to install. It was a $10 dll, the tech suport call cost me $100 and they didn't help my situation at all. A friend fixed me up with an 'alternate' solution shall we say....work the 1st damn time, yet I'm STILL using Cubase
So I guess in the case of Wave's Tune vs Melodyne (or other) whatever works... and at the right price is the ticket then. Funny, I haven't read of anyone else having problems installing Wave's in my research last night...only one who compared the two that they prefer Tune to Melodyne
Wave's Tune seemed to work well and was effective for minor pitch issues without leaving any noticable artifacts. I know others have praised Melodyne on this forum before, I've never known of Wave's Tune until now...reserching it seems AutoTune is way behind both. _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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MarkOne Grand Senior Member
Joined: 06 Jan 2005 Posts: 3488 Location: Earth, generally.
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Posted: Wed Nov 24, 2010 7:21 pm Post subject: |
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I can't speak for waves tune, but I love Melodyne. It just works, and is very easy to use. For gentle correction it is pretty much artefact free - and even creating 3 part harmonies is very transparent. The ability to modify time and frequency and formant, all graphically. It is just very easy. _________________ Me @ soundclick
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Wed Nov 24, 2010 10:10 pm Post subject: |
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| MarkOne wrote: | | I can't speak for waves tune, but I love Melodyne. It just works, and is very easy to use. For gentle correction it is pretty much artefact free - and even creating 3 part harmonies is very transparent. The ability to modify time and frequency and formant, all graphically. It is just very easy. |
Question, I understand "time" but what exactly do you mean by "frequency and formant"? what does this actually do to a sound and/or note?
Cool, not sure if Waves Tune is able to do all that Melodyne does...? I don't think harmonies is all that important for me (?) but to be able to move events would definately be useful to me..I thought the YouTube video domo said Wave's does that, but they didn't show it so I was wondering if they really meant that it's another one of their programs?
Not have any experience in this area myself, I figure a good place to start is to hear from others and search the net. _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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MarkOne Grand Senior Member
Joined: 06 Jan 2005 Posts: 3488 Location: Earth, generally.
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Posted: Wed Nov 24, 2010 11:54 pm Post subject: |
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Zap
You can grab a note and change it's start point in time and it's end point. You can change it's frequency (pitch) - either automatically or, usually more precisely by hand. You can change the formant of the pitch (The formant is the natural resonance of the mouth/throat/chest, which is what gives a voice it's character, raising the formant without raising the pitch makes it sound more female, lowering the formant without lowering the pitch makes it sound more male). With more extreme pitch changes you can play with the formant to make the newly pitched note more natural.
Other goodies are that you can increase or decrease the natural vibrato in a note (cyclic pitch changes), and you can do the same for non-cyclic variations (i.e. pitch drift where someone goes flat *after* hitting a clean note)
Very powerful tool.
And with Direct Note Access Melodyne Editor also makes a darn good stab at analysing polyphonic material and allowing you to tweak individual notes. It's almost like sci-fi. I had a situation earlier in the year where I recorded an acoustic guitar part, and the guy had played a minor 7th in one part of the verse.On it's own it sounded fine, but when I was arranging everything else, I realised that it should have been a major 7th. I had no chance to get the chap back in again to re-record it, but DNA allowed me to actually change that chord to a major 7th throughout the song. I don't know how useful you'd find this feature but it is amazing (once you understand it's limitations)
Melodyne has a 30 day tryout too: http://www.celemony.com/cms/index.php?id=demos
worth a look, then you can compare it to the waves stuff. _________________ Me @ soundclick
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Tommy-boy Senior Member
Joined: 06 Jan 2005 Posts: 1980 Location: Suburbs of Philly
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Posted: Thu Nov 25, 2010 1:25 am Post subject: |
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I'm also a huge fan of Melodyne. It is a very intuitive and easy program to use - the UI, is simplicity itself. And the results are really good. I tend only to only use minor pitch corrections with vocals (mine). I haven't used it to make big pitch changes, so I can't comment on that type of use.  _________________ Self built computer with Edirol UA-5 and 2 Midex8s
C5, Wavelab 6, ACID 6, UAD-1 & 2 (quad)
Mackie 1604 with two patchbays for routing
MIDI MATTERS!!!!!
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Fri Nov 26, 2010 5:35 am Post subject: |
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Funny, I read a thread I found that one guys said he was a Melodyne user and has switched to Wave's Tune for it ease of use. I must look into this before I commit to one or the other. My own vocals are depending on a solution  _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Embla Senior Member
Joined: 06 Jan 2005 Posts: 1005 Location: Sweden
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Posted: Fri Nov 26, 2010 5:47 pm Post subject: |
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| ZapAxe wrote: | Funny, I read a thread I found that one guys said he was a Melodyne user and has switched to Wave's Tune for it ease of use. I must look into this before I commit to one or the other. My own vocals are depending on a solution  |
Try the build in pitch editor in Cubase before spending money. It's really quite good  _________________
MacPro 2.8. 6 gig Ram. OS 10.5.7, MacBookPro, MH ULN-2, MOTU 2408mkII, MOTU midi express XT, Cubase5.5.2, LogicPro9, NI Komplete, FabFilterl, PSP, OhmForce, Aether, AltiVerb, AutoTune, Melodyne etc. . |
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wizardofice Member
Joined: 05 Sep 2009 Posts: 690 Location: Florida
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Posted: Fri Nov 26, 2010 10:49 pm Post subject: |
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Variaudio is very good. I use it almost as much as Melodyne. I use autotune rarely. If it is a quick fix I will usually use Variaudio because it is quick and easy. For more extensive use it is Melodyne. If I cannot get a good result from either I will try autotune in graphic mode or even a combination of all 3. _________________ Custom PC with Asus MB M3A78-CM, AMD Quad 4 940 3.1Ghz, 8 G ram, 4 HDs at 750 G each, win 7, Win Vista 64 home, and Win XP home, dual monitors, Cubase 5.5, Wavelab essentials 6, Soundforge 9, CD Archetect, Ozone 4, Melodyne Plugin, Autotune evo, AVOX, Addictive Drums, HSO, Outer Limits, Vocaloid Miriam, T-racks, Amplitube 3, liquid mix, Sampletank 2, Focusrite Saphire pro 40, IK multimedia ARC, Frontier Alphatrack, KRK monitors, Bigknob, Emu PK6, Microkorg, Aphex C2, DBX 166, Voicetone correct, voicetone double, voicetone create, Digitech RP500, POD, 100 miles of cables and a room full of guitars. |
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Sat Nov 27, 2010 8:22 pm Post subject: |
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What version of Cubase has started with this "Pitch Editor"?
If Melodyne is as easy as someone said, why use another one because that's also easy? Isn't it easier to just stick with one aplication once used to it?
Wave's TUNE is easy, I did a hands on...but when I put my energies & preferences into one application or another I'll likley stick with it for a while. I'm just gonna have to do a hands on with the top condenders  _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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wizardofice Member
Joined: 05 Sep 2009 Posts: 690 Location: Florida
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Posted: Sun Nov 28, 2010 3:43 am Post subject: |
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All of them do things a different way. Sometimes one works better than the other depending what is needed to make the correction _________________ Custom PC with Asus MB M3A78-CM, AMD Quad 4 940 3.1Ghz, 8 G ram, 4 HDs at 750 G each, win 7, Win Vista 64 home, and Win XP home, dual monitors, Cubase 5.5, Wavelab essentials 6, Soundforge 9, CD Archetect, Ozone 4, Melodyne Plugin, Autotune evo, AVOX, Addictive Drums, HSO, Outer Limits, Vocaloid Miriam, T-racks, Amplitube 3, liquid mix, Sampletank 2, Focusrite Saphire pro 40, IK multimedia ARC, Frontier Alphatrack, KRK monitors, Bigknob, Emu PK6, Microkorg, Aphex C2, DBX 166, Voicetone correct, voicetone double, voicetone create, Digitech RP500, POD, 100 miles of cables and a room full of guitars. |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Sun Nov 28, 2010 6:01 am Post subject: |
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Just found this one Steve:
http://www.kvraudio.com/forum/viewtopic.php?p=3493103
I've been kind of interested in this myself, because I use Variaudio for fixing mildly out of tune vocals. (I work with some pretty damn good singers, so luckily I don't have to any heavy editing). For me, a guy who used to look at a warble in a waveform, splice and change the pitch of the splice... variaudio was a dream come true.
I haven't used Melodyne, but hear a lot of good things about it. Less good things about Autotune. But for you, variaudio would mean getting a new version of Cubase. I'm not sure which melodyne you're looking for, but if you get the complete bundle, you'll be paying more than for Cubase!
Variaudio for me is fine because I want to work quickly, and get the vox done, in pretty good shape with no or inaudible artifacts within the mix. I especially love the pitch quantize function, where you select all notes within a region, grab the slider bar and it straightens them all (to the nearest 1/2 note) out at once. Never been so easy.
I'd go for Melodyne if you don't want to upgrade Cubase. (I don't know how Waves works. Waves plugins don't work on my system at all. I've given up on them, and am seriously thinking about giving the Waves install CD to my dog for a chew toy). _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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Embla Senior Member
Joined: 06 Jan 2005 Posts: 1005 Location: Sweden
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Posted: Sun Nov 28, 2010 6:53 pm Post subject: |
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Actually - I love the pitch shift in Cubase. The one you find in Audio-Proces-Pitch shift. Then click on "Envelope". Here you can make your curves for the pitch shifting. VERY flexible and very good sounding. I haven't seen a pitch shift feature like this in any other DAW. This and Vari Audio is more than enough for most people. _________________
MacPro 2.8. 6 gig Ram. OS 10.5.7, MacBookPro, MH ULN-2, MOTU 2408mkII, MOTU midi express XT, Cubase5.5.2, LogicPro9, NI Komplete, FabFilterl, PSP, OhmForce, Aether, AltiVerb, AutoTune, Melodyne etc. . |
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NTR Senior Member
Joined: 12 Jan 2005 Posts: 1242 Location: Grande Prairie, Alberta, Canada
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Posted: Tue Nov 30, 2010 1:59 am Post subject: |
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I just came across this vocal suite, which includes pitch correction.............Izotope Nectar. Looks nice, though never tried it.
http://www.izotope.com/products/audio/nectar/ _________________ Cheers,
Vaughn |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Tue Nov 30, 2010 6:38 am Post subject: |
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It does look very nice, and I'm a big Izotope fanboy. But the problem with these groups is the "bundle" of other stuff along with the vocal editing. I looked at the manual pitch editing, and in terms of graphical manipulation, Cubase looks like it does a better job for ease of use when going for this detail (IE... pitch quantize and straighten).
My complaint is that soon we'll have a drum bundle, then maybe a bass and / or guitar bundle. Each taking another 800 Megs of ram and 10% CPU. It might be the way of the world to select a style and a preset and be done with it, but I just can't jive with it. To me, the magic of a song is not only the writing and arranging of it, but the all around effort you put into it, including getting just the right stuff for each track, etc.... I get a little twitchy when I see something (that's not a person) that can do it all for you and say it's perfect.
eh... I probably didn't even describe this correctly here, but I'm hoping you get the gist of what I mean. _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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NTR Senior Member
Joined: 12 Jan 2005 Posts: 1242 Location: Grande Prairie, Alberta, Canada
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Posted: Tue Nov 30, 2010 7:26 am Post subject: |
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| Hurican wrote: |
It does look very nice, and I'm a big Izotope fanboy. But the problem with these groups is the "bundle" of other stuff along with the vocal editing. I looked at the manual pitch editing, and in terms of graphical manipulation, Cubase looks like it does a better job for ease of use when going for this detail (IE... pitch quantize and straighten).
My complaint is that soon we'll have a drum bundle, then maybe a bass and / or guitar bundle. Each taking another 800 Megs of ram and 10% CPU. It might be the way of the world to select a style and a preset and be done with it, but I just can't jive with it. To me, the magic of a song is not only the writing and arranging of it, but the all around effort you put into it, including getting just the right stuff for each track, etc.... I get a little twitchy when I see something (that's not a person) that can do it all for you and say it's perfect.
eh... I probably didn't even describe this correctly here, but I'm hoping you get the gist of what I mean. |
I see your point and agree with you somewhat, but this product and also EZmix for eg. are a nice option for hobbyists who have more money than time. I'm sure they will do a reasonably good job in a newbies hands too. Minus the "more money" portion, I almost feel like I fit that bill, time is a luxury these days, what with work and chasing kids when I get home, trying to get projects done around the house, have sex with the ol lady, check my email, geez day is already done! You see my point. What ever can make it easier and quicker makes me a happy camper, to a point. I do have a certain standard, I don't want to sacrifice sound quality too much. That said, I can think of better things to spend 300 bones on anyway.  _________________ Cheers,
Vaughn |
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wizardofice Member
Joined: 05 Sep 2009 Posts: 690 Location: Florida
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Posted: Tue Nov 30, 2010 4:36 pm Post subject: |
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I have not tried the new Izotope plug yet...I have Ozone 4 and rarely use it. I tried the Alloy and didn't like it enough to buy it. Something about the sound of the Izotope plugs I don't really care for. Yes with a bit of fiddling I can get good sounds out of it but I usually fall back on the ones that I get really good sounds with little effort. I love Melodyne and I use Liquid mix LA2A or the 670, and REVerence or CSR for reverb. I like the IK pultec on vocals sometimes too. With those I really get the sound I want pretty quick. _________________ Custom PC with Asus MB M3A78-CM, AMD Quad 4 940 3.1Ghz, 8 G ram, 4 HDs at 750 G each, win 7, Win Vista 64 home, and Win XP home, dual monitors, Cubase 5.5, Wavelab essentials 6, Soundforge 9, CD Archetect, Ozone 4, Melodyne Plugin, Autotune evo, AVOX, Addictive Drums, HSO, Outer Limits, Vocaloid Miriam, T-racks, Amplitube 3, liquid mix, Sampletank 2, Focusrite Saphire pro 40, IK multimedia ARC, Frontier Alphatrack, KRK monitors, Bigknob, Emu PK6, Microkorg, Aphex C2, DBX 166, Voicetone correct, voicetone double, voicetone create, Digitech RP500, POD, 100 miles of cables and a room full of guitars. |
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Tue Nov 30, 2010 5:10 pm Post subject: |
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For the inexperienced (I fit that description) I kinda like the idea of a 'vocal bundle' and 'presets' ...as long as there's also an option to manipulate the presets as you get more advanced...which I thnk I read you can in Nectar...???
We already have dedicated guitar bundles, bass bundles etc...so why NOT a vocal bundle, it makes sense. Hell, I have a Vox Tonelab, POD xt for guitar and one for bass, also Amplitube.
Though if one knows what they're looking for or want, then it may be best to pick and choose their own components for each task, treatment or effect because a bundle package may not be the best at each component, some may even be cheesy - eg; my old Digitech GSP proccessor has far better chorus than my POD's or Tonelab IMO. _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Tue Nov 30, 2010 5:59 pm Post subject: |
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Ya know... after reading some of the replies, I think I'm going to retract my earlier statement. I think in the intensity to figure out the "perfect" mix, I slipped into the "mixing snob" state of temporary insanity. I will always be more musician than engineer, because that is where my talent lies. So a bundle that makes things easier and really does sound good would be a bonus for me.
Izotope has done a pretty good job with their software. 64bit native, never crashed on me, fairly easy to tweak. I do understand the sound issue..
| wizardofice wrote: | | Something about the sound of the Izotope plugs I don't really care for. |
Their plugins tend to have kind of the "thick" quality to them, meaning they are not colorless, but this actually works in my favor personally (which is why I might be a big fan, lol). They are tweakable though, and as long as you disable / bypass the extra shiny's, it actually sounds pretty good. _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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NTR Senior Member
Joined: 12 Jan 2005 Posts: 1242 Location: Grande Prairie, Alberta, Canada
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Posted: Wed Dec 01, 2010 1:21 am Post subject: |
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| Hurican wrote: | Ya know... after reading some of the replies, I think I'm going to retract my earlier statement. I think in the intensity to figure out the "perfect" mix, I slipped into the "mixing snob" state of temporary insanity. I will always be more musician than engineer, because that is where my talent lies. So a bundle that makes things easier and really does sound good would be a bonus for me.
Izotope has done a pretty good job with their software. 64bit native, never crashed on me, fairly easy to tweak. I do understand the sound issue..
| wizardofice wrote: | | Something about the sound of the Izotope plugs I don't really care for. |
Their plugins tend to have kind of the "thick" quality to them, meaning they are not colorless, but this actually works in my favor personally (which is why I might be a big fan, lol). They are tweakable though, and as long as you disable / bypass the extra shiny's, it actually sounds pretty good. |
Mixing snob?! Never crossed my mind actually. I can see and understand both side of that coin, and yeah I cross that line sometimes as well, especially when it comes to guitar tone. hehe, I'm sure Zap can attest to that as well. But thats just a given, guitar tone all ways comes first!  _________________ Cheers,
Vaughn |
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Wed Dec 01, 2010 8:39 am Post subject: |
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One thing I'm wondering is with any of these pitch correction programs... after applied & 'pitch corrected' is the correction saved? can it then be turned off? or do they need to be kept on? I worry about taking up too many resources which are still an issue as my works get more invloved, many tracks, FX's etc... _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Wed Dec 01, 2010 4:09 pm Post subject: |
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| ZapAxe wrote: | | One thing I'm wondering is with any of these pitch correction programs... after applied & 'pitch corrected' is the correction saved? can it then be turned off? or do they need to be kept on? I worry about taking up too many resources which are still an issue as my works get more invloved, many tracks, FX's etc... |
I know with Variaudio, pitch correction remains non-destructive. So any changes made can be undone. But yeah, it will start to suck up memory the more you do. So usually, when I finish a track, give it a good listen and am satisfied with it, then I'll bounce all the regions I split and corrected to an audio track. Even bouncing can be undone I believe, but bouncing will render the changes permanent to the audio.
When it comes to a plugin though... I found that the plugins I use can't be undone in Cubase. There has to be an undo button in the plugin itself. Like if I edit drums in BFD2, using Cubase undo won't work. But there is an undo in the plugin that will. So that might be an important thing to take into consideration.
Cheers,
John _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Wed Dec 01, 2010 4:51 pm Post subject: |
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| Hurican wrote: | | ZapAxe wrote: | | One thing I'm wondering is with any of these pitch correction programs... after applied & 'pitch corrected' is the correction saved? can it then be turned off? or do they need to be kept on? I worry about taking up too many resources which are still an issue as my works get more invloved, many tracks, FX's etc... |
I know with Variaudio, pitch correction remains non-destructive. So any changes made can be undone. But yeah, it will start to suck up memory the more you do. So usually, when I finish a track, give it a good listen and am satisfied with it, then I'll bounce all the regions I split and corrected to an audio track. Even bouncing can be undone I believe, but bouncing will render the changes permanent to the audio.
When it comes to a plugin though... I found that the plugins I use can't be undone in Cubase. There has to be an undo button in the plugin itself. Like if I edit drums in BFD2, using Cubase undo won't work. But there is an undo in the plugin that will. So that might be an important thing to take into consideration.
Cheers,
John |
From what I know, with say Wave's TUNE the corrected pitch only remains corrected while it's on/active, when it's turned off or eleminated from the FX's Insert chain, the original UNcorrected pitch remains.
By "bouncing regions" do you mean you are effectively copy/pasting the corrected pitch only to another track? If so, this is what I'd want to do to save resources, ram/cpu etc...Actually, I'd like to know how to do this with all FX's and VSTi's etc  _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Wed Dec 01, 2010 5:32 pm Post subject: |
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Before reading on. I can only give you what I know regarding the options for Cubase 5.x. I have no idea if these options are available in earlier versions.
But essentially you want to look for anything in your app and VSTi's that "renders" a track to audio. This will hard-write the changes (but it may replace the current track).
A "region" is a part of an audio track between clips. You should be able to render a single selected region, or select all regions on that track and render a complete single audio track from it.
When bouncing an audio track, you basically have a re-written audio track that applies all the changes done in the sample editor (I don't think insert effects are applied to it though, unless you freeze the entire track. The options for a bounced track are to replace the existing (edited) track, or create a new one. I've always replaced the existing, so I don't know for sure what happens if you create a new track. It might add the track automatically, or you might have to import it manually.
Either way, this renders all the sample edits you've done to a simple audio track, and yes, saves a lot of resources.
I save resources with VSTi's by freezing the instrument. This will create a freeze folder within the project folder. Then I will manually import the audio file from the freeze folder (this file is temporary but when importing it, can create a copy in your regular audio files folder) into the project. Once I import the audio file I'll unfreeze it and remove the instrument completely, so I only have the rendered audio version.
Again, I have no idea how many of these options are available in your version of Cubase, but I used to own that as well, and I think there is at least a way to render an edited audio file. _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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ZapAxe Grand Senior Member
Joined: 07 Jan 2005 Posts: 5491 Location: Ione, CA USA
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Posted: Thu Dec 02, 2010 6:00 am Post subject: |
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| Hurican wrote: | Before reading on. I can only give you what I know regarding the options for Cubase 5.x. I have no idea if these options are available in earlier versions.
But essentially you want to look for anything in your app and VSTi's that "renders" a track to audio. This will hard-write the changes (but it may replace the current track).
A "region" is a part of an audio track between clips. You should be able to render a single selected region, or select all regions on that track and render a complete single audio track from it.
When bouncing an audio track, you basically have a re-written audio track that applies all the changes done in the sample editor (I don't think insert effects are applied to it though, unless you freeze the entire track. The options for a bounced track are to replace the existing (edited) track, or create a new one. I've always replaced the existing, so I don't know for sure what happens if you create a new track. It might add the track automatically, or you might have to import it manually.
Either way, this renders all the sample edits you've done to a simple audio track, and yes, saves a lot of resources.
I save resources with VSTi's by freezing the instrument. This will create a freeze folder within the project folder. Then I will manually import the audio file from the freeze folder (this file is temporary but when importing it, can create a copy in your regular audio files folder) into the project. Once I import the audio file I'll unfreeze it and remove the instrument completely, so I only have the rendered audio version.
Again, I have no idea how many of these options are available in your version of Cubase, but I used to own that as well, and I think there is at least a way to render an edited audio file. |
You know, I've heard of this "freezing" (among many other features) but never bothered to learn about what it was and have stuck my head in the sand with regard to more advanced features such as this in favor of ease of use. I couldn't say what features what version has what, since beyond a little VST or VSTi here and there, I've used Cubase as an audio multi-track recorder. It's not that I'm as big of a purest as one would think, I've just learned only what I need to do when I need to do it.
I've been reading a little more about freezing tonight....sounds like it's something I'd want to make use of, especially since now that I'm working on a tune where I've just had to adjust my latency fairly high due to it taxing my system. I think I'll see if I can do a freeze on a drum VSTi I have going and take it from there with anything else. _________________ VST 32/5.1 W.L. 3.0 Aardvark Q10/Aark 24 Cards ASUS P5KC MB Q9300 CPU 4GBRam WinXP 3 Seagate HDD's Gigabyte Radeon PCIe dual Video 2 Sony 17" Trinitrons CD/DVD-RW Logitech Cordless Keyboard/Mouse
Steve || : : || less is more |
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Hurican Member
Joined: 06 Aug 2010 Posts: 489 Location: Maryland
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Posted: Thu Dec 02, 2010 6:19 am Post subject: |
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| ZapAxe wrote: | | I've used Cubase as an audio multi-track recorder. It's not that I'm as big of a purest as one would think, I've just learned only what I need to do when I need to do it. |
You're only about 6 months behind me. Then I was on SX3, not a member of these forums, recorded everything with audio (with the exception of Atmosphere)... even pounded out the drums on my keyboard pads.
Literally, these last 6 months has been a crash course in music technology, production and engineering. I made a firm decision that I didn't want to just fool around with music any more as a hobby, I wanted to live it, make it my job, make it a dream become real. Sadly though, I'll have to jump back to my old experience in web programming to supplement my income because I won't make the level I need to be in time before I run out of savings.
C'est la vie! _________________
[Computer] - Windows 7 (64) "Dedicated"
[Hardware] - Antec P183 Case / Biostar- TA890FXE / XFX GT 240 / AMD Phenom II 6 Core - 3.2 Gig / OCZ Reaper DDR3 1333 12g
[(main) Studio Hardware] - Presonus StudioLive 16.4.2 / Fantom X8 / Alesis QS8 / Yamaha CS6r / Samson Monitors / Various Mics, assec
[(main) Studio Software] - Cubase 5.5.2 (64) / QL Goliath / Atmosphere / Izotope Ozone-Spectron / Antares / BFD2 / Speakerphone
I have PTMS- (Post Traumatic Midi Syndrome) |
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NTR Senior Member
Joined: 12 Jan 2005 Posts: 1242 Location: Grande Prairie, Alberta, Canada
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Posted: Thu Dec 02, 2010 8:22 am Post subject: |
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Hey Steve, I don't think VST32 5.1 has the freeze function. I'm on SX2 and it does have it but its slow as hell, so I never use it. I'm assuming its better in newer versions. _________________ Cheers,
Vaughn |
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